﻿using System;
using System.Collections.Generic;
using System.Text;

namespace X3DLib
{
    public class Switch:Grouping
    {
        private string WhichChoice;

        public Switch():base()
        {
        }

        public Switch(string whichChoice):base()
        {
            this.whichChoice = whichChoice;
        }

        public string whichChoice
        {
            get { return WhichChoice; }
            set { WhichChoice = value; }
        }
    }
}
